„in memory” shows in a very pointedly way, what consequences the species extinction has for our nature. The landscapes are totally emptied. On one side you can see a beautiful nature with fascinating animals in it and on the other one you have to see alarming emptiness. But both belong together, if we don´t stop the species extinction. That´s how the game deals with the nature and the impact of our behavior on it. But at the same time it shows, very straightforward, the relatedness between flora and fauna. Landscape and wildlife are linked and the dependency of each other is self-explaining.
Live and let die is part of a big natural circle of life, which shaped the live on earth ever since. The last big species extinction was 65 Million years ago. The reason was a natural catastrophe, as always until the 17th century. But today this is different. More and more people are exhausting nature, with fatal consequences. From 62 000 analyzed species of animals and plants one third is globally threatened with extinction. (cf. www.wwf.de 21.01.2014)
But species should not only exist in our memories or stories. Following generations should also have the opportunity to live in a rich, fascinating, healthy and especially working ecological system. The game “in memory” is supposed to bring to our minds how empty and poor the world would be, without its´ diversity.
Every animal that is used for “in memory” is on the IUCN REDLIST as endangered, near extinct or extinct. Once a year, if the ICUN REDLIST adds new species, there will be additional cards of this animals available.
To not just talk but also act: 5 EUR of every sold game are supposed to be invested in a wildlife protection.
Image sources on http://store.hachinger.com/inmemory