Puzzles on iPad

Shapist is not an object, it is an iPad puzzle game, and yet it is designed and created as if it was a physical material object – it is a exploration around physical and virtual, tactile and digital. From the day one we believed that there is a chance to make a game and experience that would feel one with the tablet itself, as if iPad would be transformed into a wooden block game, something very familiar to us a species living in a physical world, the whole game thus was envisioned around that, with zero user interface, no words, text or numbers, nothing between the player and the experience.

Shapist is available on iPad: https://itunes.apple.com/app/shapist/id816551293